We announce that we’ve submitted GeoTrellis, a high-performance geospatial data processing framework, to LocationTech, a new working group at the Eclipse Foundation focused on geospatial open-source projects.
We announce that we’ve submitted GeoTrellis, a high-performance geospatial data processing framework, to LocationTech, a new working group at the Eclipse Foundation focused on geospatial open-source projects.
In this blog we describe GTFS, the General Transit Feed Specification and outline some of our work with it.
In a previous post I compared Sprite Kit physics to using Box2D directly. In that comparison I used frames per second as measured by Instruments, but it is useful to look at straight simulation time (ignoring rendering time), which I present here.
I have recently done some work with Sprite Kit and have made some observations regarding the built in physics simulation capabilities. Based on these observations, I have decied to take a closer look at Sprite Kit physics, specifically comparing it to using Box2D directly.
In this blog we describe how to run parameterized tests in iOS.
This guide demonstrates how to get your Test environment in Android Studio up and running using the Gradle build system.
In this post we describe our experience applying the DRY principle while using a Vagrant file to launch a Riak cluster on Amazon Web Services (AWS) Elastic Compute Cloud (EC2).
In this blog, we discuss our experience calculating travelsheds and transit accessibility using GeoTrellis Transit.
In this blog, we dive into our work with the Nature Conservancy to build a framework that would enable them to integrate ecological and socio-economic data and applications into one unified costal resilience platform.
We discuss common map projections and projection distortions.